Work category

Other Work

Before research and product design, I spent years doing production work for entertainment and defense programs: 3D modeling, animation, and texture work. That background still shapes how I think about craft, durability, and how things hold up once they’re in the world.

Featured Story

Pulse Nightclub Fundraiser

TL;DR

After the Pulse nightclub shooting, my team and I turned a quick design response into a volunteer-led fundraiser that raised more than $80,000 for the victims’ families.

The fundraiser started as a shirt concept for a single vigil and turned into a citywide effort. Design, production, packaging, distribution: all of it had to move fast and stay careful.

1Pulse fundraiser shirt art
The shirt art carried the campaign: one visible, shareable image people could rally behind.
Visual work

Brand & image work

Logos, marks, and brand language: identity work that has to register fast and hold up wherever it ends up, including product identities for Team Cymru's global malware-analysis tools.

Production craft

3D / Entertainment / Visual Production

Modeling, rendering, entertainment visuals, and production-heavy work. Where I learned what “finished” actually has to mean.

Contact

Let’s talk.

If something in the older work resonates, whether that’s the speed, the craft, or the appetite for unfamiliar formats, I’d be glad to talk about how it still shows up in the work I do now.